Magical King Moonstar
DARK 3

Magical King Moonstar

  • ATK:
  • 900

  • DEF:
  • 600

  • View:
  • 3079




Cannot be used as a Synchro Material, except for the Synchro Summon of a DARK Synchro Monster. If you control a Tuner monster, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 other monster you control or in your Graveyard; until the end of this turn, this card's Level becomes the same as that monster's, also you cannot Special Summon, except by Synchro Summon.




 
 
AI Power Analysis
Combo enablerConfidence: MediumEvaluated Oct 6, 2026
79± 5/ 100
Power Score
Intrinsic 75
Deck 79

Magical King Moonstar — Power Evaluation

Final Score: 79 ± 5 · Confidence: Medium

  • Intrinsic: 75 · Deck: 79 · Meta: provisional
  • Primary role: Combo enabler · Secondary: Material body, Extender

Why it scores here

Magical King Moonstar is a specialized Synchro enabler that excels in Resonator and Archfiend decks. Its free Special Summon when controlling a Tuner provides reliable +1 to Synchro material counts, enabling complex multi-Synchro lines toward strong bosses like Red Dragon Archfiend. The card's level-matching effect and DARK Synchro restriction are perfectly aligned with its homes, where it appears in 100% of sampled decks paired with Tuner partners at 87–89% co-appearance rates. While it lacks opponent interaction and depends on an established Tuner, its exceptional deck fit and splashability across 20 archetypes make it a cornerstone of modern Synchro strategies.

Axis scores

Axis Score Evidence
Accessibility 85 Free Special Summon from hand whenever you control a Tuner, reliably triggerable in decks running multiple Tuner partners at 87%+ rates (verified).
Combo & Conversion 72 Enables Synchro summons by providing an extra body and flexible level-matching; top partners are Synchro bosses at 87–88% co-appearance, but combo board data absent prevents empirical verification (inferred).
Resource Economy 68 Free Special Summon cost with no card investment upfront, but self-lock restricting Special Summons to Synchro-only for the turn represents a meaningful cost-benefit tradeoff (verified).
Effect & Interaction 10 No disruption, removal, or negation mechanics; purely a utility enabler with zero opponent interaction (verified).
Material Utility 81 Flexible Level-3 DARK Fiend that matches target monster's level for clean Synchro material; DARK restriction perfectly aligns with Archfiend/Resonator Synchro bosses (verified).
Resilience & Flexibility 70 Survives single negates post-summon and can target board or GY for level-matching; moderate resilience given reliance on established Tuner and turn-end lock (verified).
Deck-Building Efficiency 82 Perfect 100% inclusion rate across 400 sampled decks with natural 1.34 copies average and zero garnet risk; splashable across 20+ archetypes (verified).

Calculation

Weight profile: 0.6 Combo enabler + 0.4 Material body. Intrinsic ≈ 75, Deck ≈ 79, Meta = provisional. Modifiers: Splashability bonus (2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Free Special Summon reliably triggerable in Synchro decks with multiple Tuner options
  • Flexible level-matching enables diverse Synchro routes and multi-Synchro plays
  • Perfect 100% inclusion in sampled decks demonstrates exceptional deck centrality
  • DARK Synchro restriction perfectly aligns with Archfiend and Resonator homes
  • Splashable across 20+ archetypes despite specialized Synchro focus
  • High material utility as a clean body for Synchro lines

Weaknesses

  • Zero opponent interaction; purely a self-enabler with no disruption capability
  • Requires an existing Tuner to unlock free Special Summon
  • Self-lock to Synchro-only Special Summons limits alternative summoning strategies that turn
  • No combo evidence supplied limits empirical validation of actual combo chains
  • Effective only when board or GY setup exists for level-matching targets

Counters / choke points

  • Negation of the Tuner monster prevents free summon unlock
  • Ash Blossom & Joyous Spring targeting the Special Summon attempt
  • Removal of key target monsters reduces level-matching flexibility
  • Decks without established Tuner presence cannot utilize the card effectively

Best use

Synchro material provider and combo enabler. Decks: Resonator, Archfiend, Bystial/Byssted, Branded, Despia. Suggested copies: 1.

Evidence & gaps

  • Verified: Level 3 DARK Fiend Effect Monster with 900 ATK / 600 DEF; Can be Special Summoned from hand when controlling a Tuner; On Normal or Special Summon: target 1 monster on board or in GY and match its level; Cannot be used as Synchro Material except for DARK Synchro Summons; Self-lock: cannot Special Summon except by Synchro Summon for rest of turn; Appears in 400/400 sampled decks (100% inclusion) at 1.34 copies average; Co-appears with Resonator cards at 89% and Archfiend Synchro bosses at 87–88%
  • Observed: Card splashable across 20 distinct archetypes ranging from Resonator (37%) to minor homes (1%); Deck partners are predominantly Synchro bosses with 87–89% co-appearance rates; Runs naturally at 1–2 copies per deck with minimal brick potential; Primary homes are Resonator (37%) and Archfiend (36.8%) synergies
  • Inferred: Level-matching provides flexible Synchro summon enablement across variable target levels; Free Special Summon in Tuner-abundant decks acts as a reliable +1 to Synchro material availability; Tuner condition is consistently met in homes; top Tuner partners appear at 87–89% rates; Card facilitates smooth integration into multi-Synchro lines leading to boss generation
  • Data gaps: No combos supplied – combo conversion evaluated from text inference only, not empirically validated No guides supplied – human context on card role and tech usage absent No banlist token – assumed unlimited / 3 copies legal in all formats No usage statistics (StatisticsCard) – archetype inclusion percentages inferred from 400-deck sample only, not long-term historical data











https://metaduelist.com/
Top